Skip to content

Max's Blog

  • Home
  • About
Max's Blog
July 31, 2020 max-sperling

Position of const (C++)

“West-Const vs. East-Const” West-Const (The common one) int * num = new int(42); // Mutable ptr to a mutable int

Continue reading
July 30, 2020 max-sperling

Create for x last commits a child branch

Let’s asume you have worked on the develop branch and done some commits there. Now you want to create a

Continue reading
July 29, 2020 max-sperling

Flowcharts for BJJ

The following list shows flowcharts for the main ground positions. Guard Closed Guard ▼ Open Guard ▼ Half Guard ▼

Continue reading
July 24, 2020 max-sperling

std::recursive_mutex (C++)

The std::mutex is a non-recursive mutex and therefore can’t be locked again from the same thread before getting unlocked. This

Continue reading
July 22, 2020 max-sperling

What to consider when buying a monitor

There are plenty of things you should consider when buying a new monitor. I will consider just a few, but

Continue reading
July 7, 2020 max-sperling

Central Gateway

These days cars have multiple fieldbuses to distribute (less bandwidth) and to seperate (increased security) the happening communication. To realise

Continue reading
June 24, 2020 max-sperling

On-/Off-Gassing

… happens depening on the difference between the ambient pressure and the tissue saturation. On-Gassing: Lung gas –> Blood –>

Continue reading
June 20, 2020 max-sperling

Branching concept

The following branching concept is commonly used these days for software development. Source: https://nvie.com/posts/a-successful-git-branching-model/ (by Vincent Driessen)

Continue reading
June 19, 2020 max-sperling

Variant managment – Macros vs. Branching

Via Macros A way to realise different variants is to work with variant flags within the code itself. The big

Continue reading
June 15, 2020 max-sperling

Main thread vs. Worker thread(s)

1. Main thread – Gets created during startup – It’s possibly the only thread – Normally sets up the app/program

Continue reading

Posts navigation

«Previous Posts 1 … 20 21 22 23 24 … 37 Next Posts»

Categories

  • Other (17)
    • Games (11)
    • Nutrition (4)
    • Traveling (2)
  • Science (17)
    • Chemistry (3)
    • Linguistics (2)
    • Math (10)
    • Physics (2)
  • Sport (71)
    • Climbing (5)
    • Diving (20)
    • Fitness (7)
    • Martial arts (33)
      • Ground fighting (9)
      • Mixed martial arts (4)
      • Stand-up fighting (11)
    • Running (1)
    • Surfing (2)
    • Swimming (1)
    • Volleyball (2)
  • Technology (269)
    • Computer (239)
      • Architecture & Design (15)
      • Artificial intelligence (3)
      • Audio & Video (11)
      • Building & Reversing (15)
        • CMake (2)
      • Computational complexity (3)
      • Computer architecture (5)
      • Debugging & Memory (27)
      • Development (58)
        • CI/CD (1)
        • Programming (48)
          • Concurrency (5)
          • Data structures (12)
          • Pointers & References (7)
        • Scripting (3)
        • Testing (6)
      • Development process (5)
      • Hacking & Security (17)
      • Hardware & Protocols (8)
      • Networking (11)
      • Operating system (18)
        • Linux (11)
        • Windows (7)
      • Regular expression (2)
      • Tool configuration (5)
      • Version control (22)
      • Virtualization (7)
      • Web (27)
    • Electrics (9)
    • Mechanics (15)
    • Medicine (2)
    • Photography (4)
WordPress Theme: Wellington by ThemeZee.