Equipement: General: two ropes (climbing and hauling), harness, shoes, helmet, carabiners, quick draws, cordelette, hauling bags, tape, chalk Devices: self
Continue readingAuthor: max-sperling
Common mistakes (C++)
The following list shows a few common mistakes you will find in code you will have to review before its
Continue readingMMA Ground fighting meta (BJJ vs. Wrestling)
Always prefer the top position, cause your striking will be way more effective. If you are in a bot position
Continue readingMessage exchange pattern
There are three major ways for a message exchange: Fire-And-Forget, Reply-Response and Request-Callback. Fire-And-Forget (one-way) A Client sends a message
Continue readingThreading – Reduce locks (C++)
With multithreading, you have to be careful to not create race conditions. The default way to do this is the
Continue readingDestruction order (C++)
The variables/fields getting cleanup in the reverse order they have been declared (not initialized). … Objects are created # Cleanup
Continue readingUSB device classes – MSD vs. MTP
I think most of you guys will get in contact with this matter when you are connectiong your Android phone
Continue readingSSL-Stripping
Let’s say you are already a Man-In-The-Middle for example based on ARP-Spoofing or a Rogue AP. Now you are sniffing
Continue readingHandling features/fixes (Git)
1. Create a feature/fix branch Don’t work straight on the parent branch if you have to implement a feature/fix, atleast
Continue readingBasics for MMA Sparring
The reason for MMA was to find a way to let the different martial arts practitioners fight against each other
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