| International/Western Chess | Go (Baduk, Weiqi) | |
|---|---|---|
| Scenario | Battle | War (with multiple battles) |
| Main goal | Capture the opponent king | Gain more territory than the opponent |
| Actions | Move/Capture pieces | Place/Capture stones |
| Board size | 8×8 | 19×19 (9×9, 13×13) |
| Phases | ||
| Tactics (Examples) | Fork, Pin | Net, Ladder |
| Puzzles | Checkmating | Life-and-Death (Tsumego) |
| Popularity | All over the world | Mostly in China, Japan, and South Korea |
| Pro (Technical) | – Can’t end in a draw (with komi) – Has a balancing mechanism |
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| Con (Technical) | – Often ends in a draw (with pros) – White has an advantage |
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