Fuseki vs. Yose vs. Chūban
They are technical aspects for different times of the game.
- Fuseki … Opening theory
- Chūban… Middle game theory
- Yose … Endgame theory
Joseki vs. Tesuji vs. Tsumego
They are technical aspects for a local situation.
- Joseki … Standard sequences (like the 3-3 invasion)
- Tesuji … Tactical moves (like net, ladder and snapback)
- Tsumego … Life-and-death problems (often requires tesuji)
Territory vs. Influence
In a lot of confrontations, you have to decide between them.
- Territory … Getting the points directly
- Influence … Generating the points later