Skip to content

Max's Blog

  • Home
  • About
Max's Blog
December 28, 2019 max-sperling

Fighting stances (Comparison)

Stance Front / Square Frontal Side Neutral Side Rear Side Pelvis position 0° 45° 90° 135° Illustration (Orthodox shown here,

Continue reading
December 26, 2019 max-sperling

The way from recreational to technical diving

Recreational Diving (Within no-deco limit and without overhead enviroment) Open Circuit Level 1: OC Single BM (Air/Nitrox) Level 2: OC

Continue reading
December 18, 2019 max-sperling

Downsizing

Hauptziel des Downsizing ist es die CO2-Emission und den Spritverbrauch zu senken und gleichzeitig die Leistung beizubehalten. Die Strategie ist

Continue reading
December 18, 2019 max-sperling

State (Design Pattern)

This behavioral pattern is used to let objects behave differently based on their current state.

Continue reading
December 18, 2019 max-sperling

Proxy (Design Pattern)

This structural pattern controls the access to a class. Looks similar to a decorator, but it instantiates the object by

Continue reading
December 18, 2019 max-sperling

Adapter (Design Pattern)

This structural pattern translates one class interface into another. This is a class adapter, but there also exists an object

Continue reading
December 18, 2019 max-sperling

Singleton (Design Pattern)

This creational pattern assures that just one object can get instantiated of that class.

Continue reading
December 17, 2019 max-sperling

Factory (Design Pattern)

Concrete Factory … is a class that creates objects without exposing the instantiation logic. Abstract Factory … is a class

Continue reading
December 13, 2019 max-sperling

Hand grips (also No-Gi)

Basics Normal/C The hand grabs with the usage of the thumb. Monkey Like the normal grip, but without the thumb.

Continue reading
December 13, 2019 max-sperling

Unwind the stack even if GDB can’t? (ARM)

Reason Since GCC 5.0 for ARM the default used ABI is AAPCS (Procedure Call Standard for the Arm 64-bit Architecture).

Continue reading

Posts navigation

«Previous Posts 1 … 26 27 28 29 30 … 37 Next Posts»

Categories

  • Other (17)
    • Games (11)
    • Nutrition (4)
    • Traveling (2)
  • Science (17)
    • Chemistry (3)
    • Linguistics (2)
    • Math (10)
    • Physics (2)
  • Sport (71)
    • Climbing (5)
    • Diving (20)
    • Fitness (7)
    • Martial arts (33)
      • Ground fighting (9)
      • Mixed martial arts (4)
      • Stand-up fighting (11)
    • Running (1)
    • Surfing (2)
    • Swimming (1)
    • Volleyball (2)
  • Technology (269)
    • Computer (239)
      • Architecture & Design (15)
      • Artificial intelligence (3)
      • Audio & Video (11)
      • Building & Reversing (15)
        • CMake (2)
      • Computational complexity (3)
      • Computer architecture (5)
      • Debugging & Memory (27)
      • Development (58)
        • CI/CD (1)
        • Programming (48)
          • Concurrency (5)
          • Data structures (12)
          • Pointers & References (7)
        • Scripting (3)
        • Testing (6)
      • Development process (5)
      • Hacking & Security (17)
      • Hardware & Protocols (8)
      • Networking (11)
      • Operating system (18)
        • Linux (11)
        • Windows (7)
      • Regular expression (2)
      • Tool configuration (5)
      • Version control (22)
      • Virtualization (7)
      • Web (27)
    • Electrics (9)
    • Mechanics (15)
    • Medicine (2)
    • Photography (4)
WordPress Theme: Wellington by ThemeZee.