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Author: max-sperling

December 28, 2019 max-sperling

Fighting stances (Comparison)

Stance Front / Square Frontal Side Neutral Side Rear Side Pelvis position 0° 45° 90° 135° Illustration (Orthodox shown here,

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December 26, 2019 max-sperling

The way from recreational to technical diving

Recreational Diving (Within no-deco limit and without overhead enviroment) Open Circuit Level 1: OC Single BM (Air/Nitrox) Level 2: OC

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December 18, 2019 max-sperling

Downsizing

Hauptziel des Downsizing ist es die CO2-Emission und den Spritverbrauch zu senken und gleichzeitig die Leistung beizubehalten. Die Strategie ist

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December 18, 2019 max-sperling

State (Design Pattern)

This behavioral pattern is used to let objects behave differently based on their current state.

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December 18, 2019 max-sperling

Proxy (Design Pattern)

This structural pattern controls the access to a class. Looks similar to a decorator, but it instantiates the object by

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December 18, 2019 max-sperling

Adapter (Design Pattern)

This structural pattern translates one class interface into another. This is a class adapter, but there also exists an object

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December 18, 2019 max-sperling

Singleton (Design Pattern)

This creational pattern assures that just one object can get instantiated of that class.

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December 17, 2019 max-sperling

Factory (Design Pattern)

Concrete Factory … is a class that creates objects without exposing the instantiation logic. Abstract Factory … is a class

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December 13, 2019 max-sperling

Hand grips (also No-Gi)

Basics Normal/C The hand grabs with the usage of the thumb. Monkey Like the normal grip, but without the thumb.

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December 13, 2019 max-sperling

Unwind the stack even if GDB can’t? (ARM)

Reason Since GCC 5.0 for ARM the default used ABI is AAPCS1. With AAPCS the stack unwinding works based on

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